Post by jenmorgan on Sept 24, 2006 17:06:33 GMT -5
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SEPTEMBER 24, 2006 STARDATE: 63731.51
United Forces Weekly Newsletter
Est. 2/1/05
Volume 1 issue 24
members no charge
Non members 1/2 silver pressed lat.
Simulations
Live Sims
Sundays
USS Expedition NCC 76227
CO Capt. Edward Dean XO Cdr Vanessa A Lucifel
Nova Class
8:00 P.M. EST, 7:00 Central, 6:00 Mountain, 5:00 P.M. Pacific time zones
Needed crew: All assistant postings
Marines and Fighter pilots.
Mondays
USS New York NCC 71868
CO Captain Eviess Radaik XO Lt Colonel Magus Stevenson
Galaxy class
10:00 P.M. Eastern, 9:00 P.M. Central, 8:00 P.M. Mountain, and 7:00 P.M. Pacific time.
Needed crew: All assistant postings
Marines and Fighter pilots.
Tuesdays
USS Aryes NCC 81204
Captain Sowren-Hunter Tirina CO Commander T'Lar
Sovereign Class
10:00 P.M. Eastern, 7:30 P.M. Central, 6:30 P.M. Mountain, and 5:30 P.M. Pacific time.
Needed crew: CSCI,
Marines and fighter pilots.
Wednesdays
101st Marine Pathfinders
Marine dedicated ground simulation.
CO Lt Colonel Keith Fox XO Thyra Mopak
10:00 P.M. Eastern, 9:00 P.M. Central, 8:00 P.M. Mountain, and 7:00 P.M. Pacific.
Needed crew: Marines and Fighter pilots.
Thursday
USS London UFMV-53786-B
Excalibur Class
ACO Colonel Allen, XO Kestra Suder Hill
Needed crew: All assistant positions, Marines.
10:00 P.M. Eastern, 9:00 P.M. Central, 8:00 P.M. Mountain, and 7:00 P.M. Pacific.
Fridays
USS Pegasus UFMV 25347
Marine Battle cruiser/carrier Kennedy Class.
CO Field Marshall J. Weslynes XO Colonel Hook
10:00 P.M. Eastern, 9:00 P.M. Central, 8:00 P.M. Mountain, and 7:00 P.M. Pacific.
Needed crew: Marines and fighter pilots versatile officer
Saturdays
USS Frontier NCC 11385
Titan Class
CO Admiral Charan Taylar XO Rear Admiral Kenneth M Basal
10:00 P.M. Eastern, 9:00 P.M. Central, 8:00 P.M. Mountain, and 7:00 P.M. Pacific.
Needed crew: All assistant positions. Marines, and Fighter Pilots.
Board simulations
USS Tarawa UFMV 70251
Yankee Class
CO Colonel Thomas Allen
Needed crew: Marines and Fighter pilots
All crew and ship activity takes place on the boards it is suggested that the crew check in daily to see if their character needs to post
USS Terrasect NCC 70000
Terrasect class
ACO Captain Crio Ijoula
Needed crew: Marines and Fighter pilots
All crew and ship activity takes place on the boards it is suggested that the crew check in daily to see if their character needs to post
Around the Fleet
USS Expedition NCC 76227
The Chief officers meet with the Captain with their findings about the Ketrians, as they approach the Proto Star. Meanwhile, Ensign Jaran makes use of LtJG Morgan and her nanites to effect upgrades to the engines.
USS New York NCC 71868
Lt Danrea has escorted the shuttle to Federation space, and is returning to the New York. Meanwhile, the first part of the ground mission completed, destroying the Cardassian, and Breen fighters, the initial away team returns, as the second assault on the intruders begin on ch'Justarus.
USS Aryes NCC 81204
Captain Tirina has given birth to a healthy baby boy. Meanwhile, after a well spent shore leave on base, Ensign Redman saves some base engineers in engineering with help from Lt Weslynes, and Commander T’Lar.
101st Marine Pathfinders
The 101st is headed to Dreon for a search/rescue/recover mission after they were stuck with a major quake. There is now civil unrest. They completed the mission to recover the USS Cairo after being lost in the Delta quadrant.
USS London-A UFMV-53786-B
The London sent over an Away Team to the USS Mercury to investigate what brought on this attack. With a fighter patrolling, the Gorn returned, Colonel Allen ordered the London to protect the Mercury.
USS Pegasus UFMV 25347
The senior staff meets in the Ready room to discuss strategies. Captain Crio Ijoula from the Terrasect beams over to confer with Field Marshall Weslynes, and her staff on a plan of action.
USS Frontier NCC 11385
The Away Team has encountered the winged aliens they’ve tracked. After an initial communications problem, they have their first words translated.
Board Sims
USS Tarawa UFMV 70251
The Tarawa is now at the testing facility in a holding pattern as the facility sets up the test. All members of the crew are posted and ready to begin.
USS Terrasect NCC 70000
The Senior Staff go over what they know about the Admirals disappearance, and what they know, as they head to rendezvous with the Pegasus. As the rendezvous takes place, the data from their encounter at K’tarnia prime, as well as the debris from the shuttle.
Birthdays
Claire Marie and Lt Morgan Conner celebrated theirs on September 18th.
Zionna celebrated her birthday on Sptember 23rd.
Star Trek 40th Anniversary
The Next Generation
The Crew of the USS Enterprise NCC-1701-D
By Cdr Vanessa Lucifel
Some said it was blasphemy, and would never like them, and others would stick around, yet The Next Generation would do something no other Star Trek series would do. Add millions more to the phenomena known as Star Trek.
In keeping with the previous week 40th Anniversary, I intend to continue to spotlight all the Star Trek series. This week, it’s The Next Generation.
Most of the UF identify themselves by it, and why shouldn’t they. TNG was a phenomena in itself. A new ship, and new crew, and new episodes made an impact on the Star Trek world. Gene Roddenberry had finally the money, and opportunity to show the world, his true dream. Unfortunately, he wouldn’t see it to it’s end, yet TNG surpassed itself.
Seven Years, 178 episodes, 4 movies, and 2 starships later, Picard, Riker, and Data, was as well known as Kirk, Spock, and Bones. It would put to end the Star Wars/Star Trek debate, and open the Kirk/Picard debate.
So lets go back 19 years in the past, and get back to the Next Generation.
New Games:
STAR TREK: LEGACY
All Five STAR TREK® Captains to Voice
Bethesda Softworks Video Game
Marking the First Time the Principal Stars of the Legendary Series
Have Participated in a Single Star Trek Project Together
Surrounding the 40th Anniversary of STAR TREK,
William Shatner, Patrick Stewart, Scott Bakula, Avery Brooks, and
Kate Mulgrew to Reprise Captain Roles for STAR TREK: Legacy™
Rockville, MD – August 14, 2006 – Bethesda Softworks® announced today that all five actors who portrayed the STAR TREK series captains -- William Shatner, Patrick Stewart, Scott Bakula, Avery Brooks, and Kate Mulgrew -- will provide voiceovers in the STAR TREK: Legacy™ video game. The collaboration marks the first time the five actors have participated in a single STAR TREK project together.
“I am delighted to have the chance to celebrate the 40th anniversary of Star Trek with my fellow captains by providing our voices to STAR TREK: Legacy,” said Shatner. “Bethesda Softworks has done an excellent job in creating an exciting game that stays true to Star Trek’s roots and accurately incorporates elements from each series.”
STAR TREK: Legacy is in development for both the Xbox 360™ videogame and entertainment system from Microsoft and Windows PC. STAR TREK: Legacy is scheduled to launch this fall under license from CBS Consumer Products. The STAR TREK franchise, which debuted with the Original Series in 1966, will celebrate its 40th anniversary this fall.
“We are absolutely thrilled to have the five actors who portrayed the STAR TREK captains take part in this project,” said Todd Vaughn, vice president of development, Bethesda Softworks. “Their participation, especially since it takes place during the series’ 40th anniversary, will add to the fun and excitement of the game and emphasizes our commitment to provide fans with the most authentic STAR TREK experience possible.”
The five actors will reprise their roles from their respective series as follows:
• William Shatner as Captain James T. Kirk from the STAR TREK: The Original Series – 1966-1969
• Patrick Stewart as Captain Jean-Luc Picard from STAR TREK: The Next Generation® – 1987-1994
• Avery Brooks as Captain Benjamin Lafayette Sisko from STAR TREK: Deep Space Nine® –1993-1999
• Kate Mulgrew as Captain Kathryn Janeway from STAR TREK: Voyager® – 1995-2001
• Scott Bakula as Captain Jonathan Archer in STAR TREK: Enterprise™ – 2001-2005
STAR TREK: Legacy places you in the role of the Admiral of a task force of warships, which you control in small and large-scale battles. Test your strategic and tactical skills in real-time combat featuring over 60 authentic spaceships, full damage modeling, and spectacular visual effects. Play through the single-player campaign or in the extensive multiplayer mode with a group of friends online.
The compelling storyline in Legacy spans the entire STAR TREK Universe, including the Original Series, STAR TREK: The Next Generation®, STAR TREK: Deep Space Nine®, STAR TREK: Voyager®, and STAR TREK: Enterprise™ eras.
STAR TREK: Legacy is being developed under the direction of Bethesda Softworks at the studios of Mad Doc Software, creators of the highly successful and critically acclaimed STAR TREK Armada II.
Celebrity acquisition and voice production services provided by Blindlight LLC.
STAR TREK: Legacy has not yet been rated by the ESRB. For more information on the title, visit the official Web site at
Star Trek Games - Bethesda Softworks
"Balance of Terror"
Remastered
by: Captain Crio Ijoula
On September 16th, the first of the re-mastered episodes of the classic Star Trek series aired on CBS affiliate stations. The episode is a personal favorite to me and perhaps to some of our subscribers. The effects that I saw were just...... 'WOW!'
Earlier that evening, I went back and watched my DVD copy of "Balance of Terror" with the original effects, so I'd know specifically what to look for in the effects... Here's my list of changes.
First off, the fly-by shots of the Enterprise have been upgraded with the use of the CG model that I explained about last week. In the opening credits, the planet that the Enterprise went toward looked more real as well. The Romulan bird-of-prey looked far more ominous and mean, and its plasma weapon.... let me just say that it looked like a red churning fireball of plasma, rather than a slowly wiggling mass of pinkish...something.
Now, if you have seen the original version of "Balance of Terror", you may have asked yourself, "Why do the phaser blasts look like torpedoes?" To be perfectly honest, I thought they looked like photon torpedoes, too. However, according to the script, the phasers were set for a "proximity blast", similar to oceanic depth charges. In the re-mastered version, the phaser blasts looked a lot like blue disruptor bolts, and detonated into open space, with a blue explosive blast. It looked more like each detonation did not directly hit the Romulan ship, whereas you got that impression from the original version. Let's not forget the cloaking effect. Instead of a 'fade' shot of the bird-of-prey, it looked like it dissolved in on itself, which looked absolutely awesome.
I am looking forward to seeing more of the re-mastered episodes, and I'll try to write up my thoughts on the episodes I get to see, so keep looking for more episode reviews from me.
This weekend, "The Devil in the Dark" airs on CBS and affiliate stations. Check your local listings for times, channels, and days.
Star Trek 40th Anniversary
Starship Database
GALAXY CLASS
By 1ST Lt Stephanie Morgan
Type : Explorer / Heavy Cruiser - basic
Unit Run : NCC 71099 USS Challenger - Active
NCC 1701-D USS Enterprise - Destroyed
NCC 70637 USS Galaxy - Active
USS Magellan – Upgraded
NCC 71868 USS New York - Active NCC 71832 USS Odyssey - Destroyed
NCC 71867 USS Trinculo - Active
NCC 71854 USS Venture - Active
NCC 71807 USS Yamato - Destroyed
plus 10 others built in total. 4 have been lost in all. The class remains in production.
Commissioned : 2362 - present
Dimensions : Length : 641 m
Beam : 470 m
Height : 145 m
Decks : 42
Mass : 4,960,000 metric tons
Crew : 1,014, 15,000 person evacuation limit.
Armament : 12 x Type X phaser arrays18, total output 50,000 TeraWatts
2 x Type 3 burst fire photon torpedo tube3 with 250 rounds
Defence Systems : High capacity shield system, total capacity 2,700,000 TeraJoules
Standard Duranium/Tritanium Double hull plus 9 cm High density armour.
Standard level Structural Integrity Field
Warp Speeds
(TNG scale) : Normal Cruise : 6
Maximum Cruise : 9.2
Maximum Rated : 9.6 for 12 hours.
Strength Indices :
(Galaxy class = 1,000) Beam Firepower : 1,000
Torpedo Firepower : 1,000
Weapon Range and Accuracy : 1,000
Shield Strength : 1,000
Hull Armour : 1,000
Speed : 1,000
Combat Manoeuvrability : 1,000
Overall Strength Index : 1,000
Diplomatic Capability : 7
Expected Hull Life : 100
Refit Cycle : Minor : 1 year
Standard : 1 years
Major : 20 years
Notes : The Galaxy class was developed to replace the ageing Ambassador and Oberth class starships as Starfleets primary exploration vessel. The design was initiated in 2343 with a highly challenging specification which called for a ship based on the Nebula design then being developed, but equally capable of scientific, exploration, diplomatic, cultural, and combat roles all within a single multi-mission hull. In fact, many came to regard the requirement as too challenging; the project suffered from numerous delays due to a wide range of design, manufacturing, and construction problems. The first of the class, the USS Galaxy, was launched in 2357 and commissioned in 2362, nearly two decades after initial approval.
The Galaxy class which emerged from the Utopia Planitia shipyard had very similar lines to the Nebula class. The Galaxy is slightly larger in volume, although its less compact design gives it considerably greater length than the smaller vessel. The major change between the two is the lack of a mission specific pod on the Galaxy class, the increased volume allowing sections within the hull to be mission customized. This combined with a more advanced systems level to allow all functions to be performed by the single design. In addition the saucer and engineering hulls are separated by an eleven deck connecting neck section. This separation between the two hulls allows the nacelles to be located outboard and above the engineering hull, a position which increases the efficiency of the warp drive field slightly. This gives the Galaxy class warp coils an efficiency of 88% at speeds of up to Warp 7 and 52% through Warp 9.1 - the comparable figures for the Nebula class are 84% and 47% respectively.
Saucer Section features
Deck Contains...
1 Main bridge, main observation lounge, captain's ready room.
2 Junior officers quarters
3 Junior officers quarters
4 Residential quarters. main shuttle bay, cargo bays
5 Science laboratories, residential quarters
6 Transporter room 1, 2, 3, 4, science laboratories,
main dorsal saucer phaser array
7 Residential quarters
8 Residential quarters,
9 Residential quarters, including captains quarters Saucer impulse engines,
secondary dorsal saucer phaser arrays
10 Ten forward, Holodeck 5,computer cores, escape pods
11 Holodeck, residential quarters
12 Sickbay, medical laboratories, gymnasium, transporter room Residential quarters, Stellar cartography, biological research, astrophysics
13 Residential quarters, life support system,
main ventral saucer phaser array
14 Conference room, residential quarters
15 Maintenance centre
16 Captain's yacht docking port
Stardrive Section features
Deck Contains... Deck Contains...
8 Battle bridge 26 Engineering support
9 Docking latches and supporting
mechanisms 27 Deuterium fuel pumps and fill ports2
10 Emergency batteries,
phaser bank systems 28 Deuterium fuel storage
11 Life support systems, shuttlebay 2 and 3, 29 Deuterium fuel storage
12 Science labs 30 Deuterium injection reactors
14 Shuttle bay support, personnel
transporter 5 and 6 31 Science laboratories
15 Science labs 32 Living quarters
16 Maintenance 33 Living quarters
17 Living quarters 34 Environmental support
18 Living quarters 35 Aft photon torpedo launcher
19 Living quarters 36 Main engineering,
secondary ventral stardrive section phaser arrays
20 Living quarters 37 Environmental support, waste management
21 Power distribution 38 Cargo bay 3, brig
22 Engineering support laboratories 39 Cargo bay 12
23 Main impulse engines 40 Antimatter injection reactors
24 Life support 41 Antimatter storage pods
25 Dorsal docking port,
forward photon torpedo launcher 42 Antimatter storage pods
The increased internal volume allowed for 800,000 square metres of mission adaptable facilities. This allows the Galaxy class to support a wide range of ongoing research projects independently of the vessels primary mission. Although not a new idea in Starfleet vessels, the Galaxy class is unique in the extent to which this is possible. These ships are capable of supporting up to 5,000 mission specialists, while the decentralized nature of the secondary power grids allows laboratories to function effectively even during combat operations.
The combat capability of the Galaxy class was also significantly greater than that of the Nebulas. The burst fire torpedo tubes are each capable of launching groups of photons torpedoes, up to ten at a time every six seconds, while t As with many recent Federation designs, the use of long phaser arrays rather than banks gives the main phasers of the Galaxy class a great capability for sustained firing and rapid recharge/cool down time. The Galaxy class is the first on which all segments of every phaser array are supplied by a separate power system; although this increases the complexity of the system tremendously, it gives the phaser arrays a tremendous survivability in the face of combat damage.
In service the Galaxy class at first proved exemplary, beyond any of Starfleet's expectations but by 2371 no less than three of the initial six ships had been lost - the Yamato, Odyssey, and finally Enterprise-D. Yamato 's loss was particularly horrific, as she was destroyed with her entire complement of crew and families aboard. This alarming record led to many changes being introduced during refits of the remaining three vessels, and also to the construction of six new Galaxy class ships from space frames held in reserve against future need. The unfortunate history of the Galaxy class vessels combined with the recent escalation's in tensions within the alpha quadrant has led to all six vessels being subsequently completed, and all are now on active service against the Dominion.
Major changes to the Galaxy class have included a new warp core, a redesigned shield system intended to perform far better against phased polaron beam weapons, various changes to the ships computer systems, plus many minor changes to the ships systems. Production of these vessels continues today; five Galaxy class ships took part in the recent operation to retake Deep Space Nine from the Dominion47 and the class has gained a fearsome reputation during the war, operating with one of the highest kill-to-loss ratios of any Starfleet classes. Though new Galaxy class ships are being produced without any science or diplomatic facilities included in order to reduce the vessel mass and so enhance combat performance during the Dominion war. These ships will be "filled out" after the war, considerably enhancing Starfleets exploration capacity. At this point further production is expected to be terminated in favour of the new Sovereign
class.
Type : Explorer / Heavy Cruiser - uprated
Unit Run : USS Magellan - Active
?
Commissioned : 2371 - present
Dimensions : Length : 641 m
Beam : 470 m
Height : 145 m
Decks : 42
Mass : 5,125,000 metric tons
Crew : 400, 15,000 person evacuation limit.
Armament : 14 x Type X phaser arrays, total output 70,000 TeraWatts
2 x Type 3 burst fire photon torpedo tube with 250 rounds
Defence Systems : Standard shield system, total capacity 5,103,000 TeraJoules
Standard Duranium/Tritanium Double hull plus 9 cm High density armour.
Standard level Structural Integrity Field
Warp Speeds
(TNG scale) : Normal Cruise : 6
Maximum Cruise : 9.2
Maximum Rated : 9.9 for 12 hours.
Strength Indices :
(Galaxy class = 1,000) Beam Firepower : 1,400
Torpedo Firepower : 1,000
Weapon Range and Accuracy : 1,220
Shield Strength : 1,890
Hull Armour : 1,000
Speed : 1,601
Combat Manoeuvrability : 1,000
Overall Strength Index : 1,355
Diplomatic Capability : 6
Expected Hull Life : 100
Refit Cycle : Minor : 1 year
Standard : 1 years
Major : 20 years
Notes : The uprated Galaxy class has been fielded by Starfleet in order to increase the combat capability of the class for service in the Dominion war. The improvements include an extra pair of phaser arrays mounted on the nacelles, an increase in the maximum speed to Warp 9.9, and various other enhancements. As with the Nebula class, Starfleet refuses to comment on which Galaxies are enhanced and which are not.
Daystrom Institute